Company Earnings Update 3 minutesRegister for Free AccessTencent (0700.HK) 2Q17 Results: Strong Beat on Both Top and Bottom Line, Driven by Strong Performance of Gaming and WeChat Coresight Research August 18, 2017 Executive Summary Tencent reported 2Q17 revenues of ¥56.6 billion, up 58.6% year over year. Non-GAAP diluted EPS was ¥1.72, largely driven by gaming and Weixin (WeChat). Value-added services (VAS) revenues, which accounted for 65% of total revenue, increased by 43.3% year over year, mainly driven by strong revenue growth in both PC games and smartphone games. Advertising revenues were up 55.4% year over year, due to strong growth from media ads and the strong performance of Weixin (WeChat) Moments and WeChat Official Accounts. Other revenues surged 177.5% year over year, driven by mobile payment and cloud services. The payment business for commercial transactions has increased rapidly, driven by strengthened cooperations with channel partners, especially Meituan-Dianping, to expand the offline merchant base. Please Login to read the full report. Not a member? To access this content for free, register for a free account. This document was generated for Other research you may be interested in: Canada Store Openings and Closures Tracker 2025: Best Buy, Dollarama and Loblaw Companies Lead Openings at the Start of the YearTransforming Beauty Retail: AI Across the Value Chain, from Innovation to PersonalizationAnalyst Corner: What’s Happening in China’s Economy? Analyzing Retail and Consumer Metrics with Madhav PitaliyaFinancial Confidence Improves but Tariffs and Inflation Impact Shopping Behavior: US Consumer Survey Insights