Company Earnings Update 3 minutesRegister for Free AccessTencent (0700.HK) 2Q17 Results: Strong Beat on Both Top and Bottom Line, Driven by Strong Performance of Gaming and WeChat Coresight Research August 18, 2017 Executive Summary Tencent reported 2Q17 revenues of ¥56.6 billion, up 58.6% year over year. Non-GAAP diluted EPS was ¥1.72, largely driven by gaming and Weixin (WeChat). Value-added services (VAS) revenues, which accounted for 65% of total revenue, increased by 43.3% year over year, mainly driven by strong revenue growth in both PC games and smartphone games. Advertising revenues were up 55.4% year over year, due to strong growth from media ads and the strong performance of Weixin (WeChat) Moments and WeChat Official Accounts. Other revenues surged 177.5% year over year, driven by mobile payment and cloud services. The payment business for commercial transactions has increased rapidly, driven by strengthened cooperations with channel partners, especially Meituan-Dianping, to expand the offline merchant base. Please Login to read the full report. Not a member? Register for a free user account. This document was generated for Other research you may be interested in: Supply Chain Optimization with Web3: Unlocking the Potential of Intelligent RetailStore Openings and Closures 2023 Review and 2024 Outlook: US and UK Store Tracker Extra—InfographicOracle 2023 Analyst Meeting: Cloud and Database Tech, Generative AI-Powered Cloud Applications, Growth TrajectoryNew Challenges and Opportunities in Luxury—Insights Presented at Shoptalk 2023