Insight Report 3 minutes PremiumNetEase (NTES.US) 2Q16 RESULTS: REVENUE AND EARNINGS BEAT; VR/AR DEVELOPMENT TO PROPEL FUTURE GROWTH Coresight Research August 22, 2016 Executive Summary NetEase, a leading online game service provider in China, reported second-quarter revenues of ¥8.95 billion, up 96% year over year and 6% ahead of the consensus estimate. Non-GAAP earnings per American Depository Share (ADS) was ¥24.41, up 103% year over year and beat the consensus estimate of ¥18.43. Online game service revenue increased 76% year over year to ¥6.44 billion and accounted for 72% of total revenues. Email, e-commerce and other services posted a revenue growth of 311%. During the earnings call, management guided the company will leverage on virtual reality (VR) and augmented reality (AR), invest in its core gaming platforms, and expand its advertising business and e-commerce platform to drive future growth. Already a subscriber? Log in You are currently viewing a preview of this report. Please select an access option to view the full report. Hide Options - Show Options + Get unlimited access to all our research with one of our subscription plans. View Subscription Plans or Contact us to purchase this report. Contact us ✕ This document was generated for Other research you may be interested in: Retail-Tech Landscape: Loss PreventionThree Data Points We’re Watching This WeekDebunking Three Myths of Holiday Readiness: Insights Presented at Google Think Retail on AirJanuary and February 2023 China Retail Sales: Total Sales Pick Up as Most Sectors Report Positive Growth